Brand case studies
How ev.io Turned Competitive Livestreams Into Real-Time Player Acquisition
Where Arena Shooters Meet Creator Rivalries.

Quick Snapshot
Brand: ev.io
Objective: Position ev.io as the modern successor to classic arena shooters while driving live-stream signups
Approach: Creator-led tournament format + real-time participation + competitive urgency
The Challenge
Arena shooters have passionate communities, but modern audiences are fragmented across battle royale titles and short-form content.
ev.io needed to:
- Reintroduce arena-style FPS gameplay to younger gamers
- Build hype around a competitive format
- Convert livestream viewers into active players instantly
- Drive participation during the moment of excitement, not after
The Strategy
Stan designed a creator-driven competitive ecosystem that transformed passive viewers into active participants during live broadcasts.
1. Creator Clash as the Core Entertainment Engine — The campaign activated 10 top PC gaming creators, competitive streamer squads, and community-driven rivalry formats. Instead of traditional sponsorship integrations, creators became team captains inside a live competitive environment, creating natural audience investment, team loyalty, and higher live engagement.
2. Real-Time Participation Mechanics — Built around mid-stream participation, live signup urgency, and interactive audience involvement. Viewers could join their favorite creator's team, participate during the stream itself, and compete for a Rs 10,00,000 prize pool. This shifted the campaign from passive content consumption to active gameplay participation.
3. Competitive Urgency Drove Conversion — The campaign optimized for live momentum, instant action, and FOMO-driven participation. Instead of asking users to check later, the competitive structure encouraged audiences to sign up immediately while excitement peaked, improving traffic quality, viewer intent, and signup conversion efficiency.
Execution Highlights
- Curated 10 leading PC gaming creators
- Built a Creator Clash tournament format
- Enabled audience participation during live streams
- Integrated competitive incentives through a Rs 10 lakh prize pool
- Sustained creator-driven momentum across the campaign cycle
The Impact
- 3M+ Total Reach — strong visibility among FPS and competitive gaming audiences
- 1.8M+ Total Views — high engagement across creator-led livestream content
- 1,620 Signups During Streams — real-time conversion driven by live participation mechanics
- 24K Traffic Directed — strong audience movement toward gameplay experiences
Key Takeaway
Instead of marketing ev.io as just another shooter, Stan transformed it into a live competitive event audiences could actively join. By combining creator rivalries, real-time participation, and competitive urgency, the campaign recreated the energy of classic arena shooters for a new generation of livestream-first gamers.


Where Arena Shooters Meet Creator Rivalries.← all stories